17th November 2016 | Coin Street Centre, SE1 9NH

AT A GLANCE

  • The latest in 3D design technology
  • Presentations from industry specialists
  • Product demonstrations from key manufacturers
  • A chance to experience VR

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Speakers


Alex Horst, Autodesk

Alex Horst, Autodesk

Alex will be running three sessions at Expo16: Autodesk 3ds Max 2017 Entertainment Workflows, Design and Visualisation using Autodesk 3ds Max 2017 and VR Workflows for Visualisation featuring Autodesk Stingray.

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Alexis Wajsbrot, Framestore

Alexis Wajsbrot, Framestore

Alexis is CG FX Supervisor at Oscar-winning creative studio Framestore. He’ll be joining us at Expo16 to discuss Framestore's VFX work for Marvel's Doctor Strange, which is out in October.

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Brynley Gibson, Curve Digital Entertainment

Brynley Gibson, Curve Digital Entertainment

Brynley Gibson is Head of Studios at Curve Digital Entertainment and will be presenting 'Back to School – Lessons learnt from developing VR'.

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David Macey, INK

David Macey, INK

David Macey and Michael Haas from INK will be talking about the creative CGI techniques behind recent INK commercial work.

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Greg Furber, REWIND:VR

Greg Furber, REWIND:VR

Greg will be joining us at Expo16 to talk about 'How brands are engaging with VR'.

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Kevin Booth, Autodesk

Kevin Booth, Autodesk

Kevin Booth has worked for Autodesk Media & Entertainment for over 12 years, and currently manages European Sales for Shotgun and the Games Technology portfolio.

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Michael Haas, INK

Michael Haas, INK

Michael Haas and David Macey from INK will be talking about the creative CGI techniques behind recent INK commercial work.

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Mike Pettyt, Tracks and Layers

Mike Pettyt, Tracks and Layers

Mike Pettyt is the founder and lead motion graphics artist at Tracks and Layers based at MediaCityUK in Salford.

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Morgan Evans, Autodesk

Morgan Evans, Autodesk

Following his MA in 3D Computer Animation, Morgan has worked in the Visual Effects Industry for over 12 years.

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Nick Timmons, Radeon Pro

Nick Timmons, Radeon Pro

Nick Timmons is Senior Development Engineer at AMD, previously working in the games industry optimising render performance.

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Nigel Hunt, SiNi Software

Nigel Hunt, SiNi Software

Si and Nigel have more than 25 years working in archviz, vfx and games development. 

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Simeon Balabanov, Chaos Group

Simeon Balabanov, Chaos Group

Simeon will be presenting 'V-Ray Next: The latest and future advantages of Chaos Group’s rendering technology'.

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Simon Donaghy, SiNi Software

Simon Donaghy, SiNi Software

Si and Nigel have more than 25 years working in archviz, vfx and games development.

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Simon Reveley, Figment Productions

Simon Reveley, Figment Productions

Simon Reveley is the Founder and Managing Director of Figment Productions, a multimedia production company specialising in VR and interactive experiences.

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Tom Box, PanelForge / Blue Zoo

Tom Box, PanelForge / Blue Zoo

Introducing PanelForge the new Drawing, 3D Layout, Storyboard and Animatic production software.

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