21st November 2018 | Coin Street Centre, SE1 9NH

AT A GLANCE

  • The latest in 3D design technology
  • Presentations from industry specialists
  • Product demonstrations from key manufacturers
  • Specialist masterclasses

REGISTRATION IS NOW CLOSED

Registration will open for Expo19 in September 2019.

Simon Donaghy, SiNi Software

Simon's joining us to demonstrate the toolset of SiNi plugins. 

Get the most out of 3ds Max using SiNi plugins

With 15+ utility and object plugins currently available for 3ds Max 2019-2015, Simon Donaghy, CTO, SiNi Software will present practical demonstrations, answer questions and offer advice and tips on getting the most out of the impressive toolset. SiNi plugins are used by thousands of artists, architects and leading architectural visualisation studios around the world. This is your chance to discover what may be missing from your bag of tricks.

Please note that masterclass spaces will be limited, so please email This email address is being protected from spambots. You need JavaScript enabled to view it. to secure a place.

Simon Donaghy, co-founder and CTO of SiNi Software

Simon (Si) Donaghy is co-founder and CTO of SiNi Software. He manages a team of dedicated software programmers working across our plugins and services projects, as well as managing the growing demands on our website and IT requirements.

Before co-founding SiNi Software, Si worked as a TD in visual effects, developed several video games startups and ran successful online 3D training and 3D asset sales. He has over 20 years of software programming experience, having worked in computer games, television, visual effects, visualisation and film. He starting working as a game engine programmer for Inter-Dimension and migrated into the world of 3d visual effects and animation as a technical director.

Away from SiNi, Si spends his spare time riding superbikes.

Andrei Dolnikov, Binyan Studios

Andrei Dolnikov, Binyan Studios

Andrei will be joining us from Binyan to discuss 'Beyond the Tools' - how creativity and innovation have become the stock and trade of 3d artists the world over.

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Atanas Tudzharov, Chaos Group

Atanas Tudzharov, Chaos Group

Atanas will be running two masterclasses to demonstrate the capabilities of both V-Ray Next for Maya and V-Ray Next for 3ds Max.

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Ben Lumsden, Epic Games

Ben Lumsden, Epic Games

Ben's joining us from Epic Games to talk about the hot topic that is real-time production using Unreal Engine. 

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Frederic Servant, Solid Angle

Frederic Servant, Solid Angle

Frederic joins us to talk about Arnold on GPU, as revealed at SIGGRAPH.

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Glen Southern, Wacom & SouthernGFX

Glen Southern, Wacom & SouthernGFX

Glen will be introducing new ways to design in VR using Gravity Sketch on the Oculus Rift.

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Graham Bell, MPC

Graham Bell, MPC

Graham from MPC will be sharing how they digitally recreated character Rachael for Blade Runner 2049.

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Ian Sayers, Adobe / GIANT

Ian Sayers, Adobe / GIANT

Ian takes a look at the ways to get the most out of the Adobe Suite of Products.

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Jean-Pierre van Gastel, Autodesk

Jean-Pierre van Gastel, Autodesk

Jean-Pierre is running two masterclasses: 3ds Max is your best friend for Design Animation and Happy rendering with Arnold. 

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Marcus Nordenstam, Autodesk

Marcus Nordenstam, Autodesk

If you’re tired of running into roadblocks when doing FX in Maya, then this presentation is for you.

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Oliver Kibblewhite, REWIND

Oliver Kibblewhite, REWIND

Oliver Kibblewhite, Head of Special Projects at REWIND, will be talking about The Future of Immersive Content.

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Robert Allman, Framestore

Robert Allman, Framestore

Robert will be talking through Framestore's work on the epic opening act in Marvel Studios' Avengers: Infinity War

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Simon Donaghy, SiNi Software

Simon Donaghy, SiNi Software

Simon's joining us to demonstrate the toolset of SiNi plugins. 

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Tom Box, PanelForge

Tom Box, PanelForge

Tom will be demonstrating popular storyboarding software PanelForge 2 with it's fantastic new features.

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