Marcus Nordenstam, Autodesk
If you’re tired of running into roadblocks when doing FX in Maya, then this presentation is for you.
FX in Maya
If you are still dreaming of Softimage ICE (or lamenting its demise), then this presentation is for you!
Marcus will be showcasing the new procedural graph as well as new simulation features from the Bifröst beta program, focusing on granular materials (sand, snow, mud), thin shells, knits/yarns, smoke, fire, explosions and particles.
Marcus Nordenstam, Senior Product Manager
Marcus Nordenstam has been working in the CG industry since the 90’s, and has production R&D experience ranging from Star Wars prequels at ILM to Harry Potter at Double Negative in London. He founded Exotic Matter back in 2007 where he co-developed Naiad – the first commercially available FLIP fluid solver in our industry - which was later acquired by Autodesk. Marcus is currently serving as Senior Product Manager at Autodesk, driving next-gen development in Maya, focusing on procedural content creation and simulation.