21st November 2018 | Coin Street Centre, SE1 9NH

AT A GLANCE

  • The latest in 3D design technology
  • Presentations from industry specialists
  • Product demonstrations from key manufacturers
  • Specialist masterclasses

REGISTRATION IS NOW CLOSED

Registration will open for Expo19 in September 2019.

Ben Lumsden, Epic Games

Ben's joining us from Epic Games to talk about the hot topic that is real-time production using Unreal Engine. 

Real-time production in Unreal Engine

Real-time production is changing the worlds of film, TV and animation. Let's look at some examples of great projects using this technology.

Ben Lumsden, Business Development Manager, Epic Games

Ben has over a decade of experience in the film, TV and games industries. He spent five years at the helm of Andy Serkis’ The Imaginarium Studios, where his credits included Star Wars: The Force Awakens, The Tempest (RSC) and Star Citizen. He joined Epic Games in 2017 to focus on the ever-expanding use of Unreal Engine in the world of media and entertainment.

 

Andrei Dolnikov, Binyan Studios

Andrei Dolnikov, Binyan Studios

Andrei will be joining us from Binyan to discuss 'Beyond the Tools' - how creativity and innovation have become the stock and trade of 3d artists the world over.

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Atanas Tudzharov, Chaos Group

Atanas Tudzharov, Chaos Group

Atanas will be running two masterclasses to demonstrate the capabilities of both V-Ray Next for Maya and V-Ray Next for 3ds Max.

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Ben Lumsden, Epic Games

Ben Lumsden, Epic Games

Ben's joining us from Epic Games to talk about the hot topic that is real-time production using Unreal Engine. 

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Frederic Servant, Solid Angle

Frederic Servant, Solid Angle

Frederic joins us to talk about Arnold on GPU, as revealed at SIGGRAPH.

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Glen Southern, Wacom & SouthernGFX

Glen Southern, Wacom & SouthernGFX

Glen will be introducing new ways to design in VR using Gravity Sketch on the Oculus Rift.

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Graham Bell, MPC

Graham Bell, MPC

Graham from MPC will be sharing how they digitally recreated character Rachael for Blade Runner 2049.

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Ian Sayers, Adobe / GIANT

Ian Sayers, Adobe / GIANT

Ian takes a look at the ways to get the most out of the Adobe Suite of Products.

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Jean-Pierre van Gastel, Autodesk

Jean-Pierre van Gastel, Autodesk

Jean-Pierre is running two masterclasses: 3ds Max is your best friend for Design Animation and Happy rendering with Arnold. 

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Marcus Nordenstam, Autodesk

Marcus Nordenstam, Autodesk

If you’re tired of running into roadblocks when doing FX in Maya, then this presentation is for you.

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Oliver Kibblewhite, REWIND

Oliver Kibblewhite, REWIND

Oliver Kibblewhite, Head of Special Projects at REWIND, will be talking about The Future of Immersive Content.

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Robert Allman, Framestore

Robert Allman, Framestore

Robert will be talking through Framestore's work on the epic opening act in Marvel Studios' Avengers: Infinity War

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Simon Donaghy, SiNi Software

Simon Donaghy, SiNi Software

Simon's joining us to demonstrate the toolset of SiNi plugins. 

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Tom Box, PanelForge

Tom Box, PanelForge

Tom will be demonstrating popular storyboarding software PanelForge 2 with it's fantastic new features.

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