21st November 2018 | Coin Street Centre, SE1 9NH

AT A GLANCE

  • The latest in 3D design technology
  • Presentations from industry specialists
  • Product demonstrations from key manufacturers
  • Specialist masterclasses

REGISTRATION IS NOW CLOSED

Registration will open for Expo19 in September 2019.

Frederic Servant, Solid Angle

Frederic joins us to talk about Arnold on GPU, as revealed at SIGGRAPH.

Leveraging NVIDIA RTX for Arnold on GPU

After a brief update of the recently introduced features of Arnold 5.2.1, we’ll present a preview of Arnold on GPU that was unveiled at SIGGRAPH in Vancouver this year. We’ll show how Arnold leverages NVIDIA’s RTX technology to accelerate ray tracing operations through the OptiX framework.

Frederic Servant, Software Development Manager, Solid Angle

Frederic is Software Development Manager at Solid Angle and is based in London, where he looks over the Arnold core and plugins teams scattered around the globe. He was previously the main developer of the Arnold integration in Houdini. Prior to Solid Angle, Frederic worked as an R&D Engineer at The Mill in London and La Maison in Paris.

Andrei Dolnikov, Binyan Studios

Andrei Dolnikov, Binyan Studios

Andrei will be joining us from Binyan to discuss 'Beyond the Tools' - how creativity and innovation have become the stock and trade of 3d artists the world over.

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Atanas Tudzharov, Chaos Group

Atanas Tudzharov, Chaos Group

Atanas will be running two masterclasses to demonstrate the capabilities of both V-Ray Next for Maya and V-Ray Next for 3ds Max.

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Ben Lumsden, Epic Games

Ben Lumsden, Epic Games

Ben's joining us from Epic Games to talk about the hot topic that is real-time production using Unreal Engine. 

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Frederic Servant, Solid Angle

Frederic Servant, Solid Angle

Frederic joins us to talk about Arnold on GPU, as revealed at SIGGRAPH.

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Glen Southern, Wacom & SouthernGFX

Glen Southern, Wacom & SouthernGFX

Glen will be introducing new ways to design in VR using Gravity Sketch on the Oculus Rift.

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Graham Bell, MPC

Graham Bell, MPC

Graham from MPC will be sharing how they digitally recreated character Rachael for Blade Runner 2049.

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Ian Sayers, Adobe / GIANT

Ian Sayers, Adobe / GIANT

Ian takes a look at the ways to get the most out of the Adobe Suite of Products.

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Jean-Pierre van Gastel, Autodesk

Jean-Pierre van Gastel, Autodesk

Jean-Pierre is running two masterclasses: 3ds Max is your best friend for Design Animation and Happy rendering with Arnold. 

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Marcus Nordenstam, Autodesk

Marcus Nordenstam, Autodesk

If you’re tired of running into roadblocks when doing FX in Maya, then this presentation is for you.

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Oliver Kibblewhite, REWIND

Oliver Kibblewhite, REWIND

Oliver Kibblewhite, Head of Special Projects at REWIND, will be talking about The Future of Immersive Content.

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Robert Allman, Framestore

Robert Allman, Framestore

Robert will be talking through Framestore's work on the epic opening act in Marvel Studios' Avengers: Infinity War

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Simon Donaghy, SiNi Software

Simon Donaghy, SiNi Software

Simon's joining us to demonstrate the toolset of SiNi plugins. 

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Tom Box, PanelForge

Tom Box, PanelForge

Tom will be demonstrating popular storyboarding software PanelForge 2 with it's fantastic new features.

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