Frederic Servant, Solid Angle
Frederic joins us to talk about Arnold on GPU, as revealed at SIGGRAPH.
Leveraging NVIDIA RTX for Arnold on GPU
After a brief update of the recently introduced features of Arnold 5.2.1, we’ll present a preview of Arnold on GPU that was unveiled at SIGGRAPH in Vancouver this year. We’ll show how Arnold leverages NVIDIA’s RTX technology to accelerate ray tracing operations through the OptiX framework.
Frederic Servant, Software Development Manager, Solid Angle
Frederic is Software Development Manager at Solid Angle and is based in London, where he looks over the Arnold core and plugins teams scattered around the globe. He was previously the main developer of the Arnold integration in Houdini. Prior to Solid Angle, Frederic worked as an R&D Engineer at The Mill in London and La Maison in Paris.