Render faster with V-Ray 3.5 for 3ds Max

Chaos Group are running a live webinar on V-Ray 3.5 for 3ds Max. 

Learn about the eight must-have new features in V-Ray 3.5 for 3ds Max including Adaptive Lights, the new efficient lighting algorithm which drastically speeds up render times. You'll also get to see other features in action including GPU and CPU improvements, resumable rendering and much more.

Join CG Specialist Yana Andreeva for this free webinar on February 15, 2017 and learn how V-Ray 3.5 for 3ds Max can help you render faster and smarter. This 60 minute webinar will include Q&A.

Topics include:

Adaptive Lights
A new method for accelerating the rendering of scenes with many light sources.

Resumable rendering
V-Ray will save its current render state in the course of rendering in order to resume after interruption.

Interactive production rendering
The V-Ray production renderer can be used in interactive rendering mode.

GPU improvements
Continued V-Ray GPU development has led to faster speeds and an expanded feature set.

Live VR rendering
Render directly to VR with V-Ray GPU and preview on HTC Vive and Oculus Rift headsets.

Glossy Fresnel
New, physically-accurate reflection model adds more realism to any scene.

alSurface material
Anders Langlands’ popular alSurface material is now available in V-Ray.

MDL materials
Import and render materials created with NVIDIA’s Material Definition Language.

Interactive lens effects
GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.

Register now here. Seats are limited.

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