
V-Ray Next for 3ds Max webinar
CG Specialist Atanas Tudzharov will show V-Ray Next's incredible toolset.
V-Ray Next for 3ds Max launch webinar: June 12th
Topics covered:
- Adaptive Dome Light
Image-based environment lighting is now 2X faster on average and up to 7X faster in some scenes.
- Point & shoot camera
The newly redesigned V-Ray Physical Camera can set exposure and white balance automatically.
- 2X faster GPU rendering
V-Ray GPU is ready for your high-end production scenes with a new rendering architecture that’s twice as fast.
- GPU-accelerated volume rendering
Render realistic smoke, fire, fog and other volumetric effects with the added speed of V-Ray GPU.
- Interactive AI Denoiser
Remove noise instantly using the new NVIDIA AI-accelerated denoiser.
- Lighting Analysis tools
Accurately measure light levels and render false color heat maps or light value overlays.
- Substance Designer and PBR workflow
Metalness controls the reflection model for the material, from dielectric to metallic and can be used with PBR setups coming from other applications.