V-Ray Next for 3ds Max webinar

CG Specialist Atanas Tudzharov will show V-Ray Next's incredible toolset.

V-Ray Next for 3ds Max launch webinar: June 12th

Topics covered:

  • Adaptive Dome Light

Image-based environment lighting is now 2X faster on average and up to 7X faster in some scenes.

  • Point & shoot camera

The newly redesigned V-Ray Physical Camera can set exposure and white balance automatically.

  • 2X faster GPU rendering

V-Ray GPU is ready for your high-end production scenes with a new rendering architecture that’s twice as fast.

  • GPU-accelerated volume rendering

Render realistic smoke, fire, fog and other volumetric effects with the added speed of V-Ray GPU.

  • Interactive AI Denoiser

Remove noise instantly using the new NVIDIA AI-accelerated denoiser.

  • Lighting Analysis tools

Accurately measure light levels and render false color heat maps or light value overlays.

  • Substance Designer and PBR workflow

Metalness controls the reflection model for the material, from dielectric to metallic and can be used with PBR setups coming from other applications.

Spaces are limited so don't miss out - register now!

To purchase V-Ray Next for 3ds Max visit the product page here.

gtag('config', 'UA-146603965-1');
Basket is empty