Substance by Adobe

The Substance suite of tools is the leading software solution for 3D materials. Discover how Substance apps can bring your creations to life—whether you work in games, film, architecture or design.


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Paint and texture your 3D models in real-time.

Take your designs beyond 2D by hand painting your 3D models. Substance Painter has smart materials that adjust to any model to show realistic wear and tear. Experiment with mask presets that adapt to any shape and paint with customisable brushes from Adobe Photoshop.


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Work with a premium library of 3D materials.

Select from thousands of fully customisable materials created by our specialists and with the help of some of the industry’s most influential artists. Generate infinite texture variations to fit all types of creative applications. The parametric materials can be used with the most popular content creation apps and game engines like Unity and Unreal.


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Digitise and author 3D material collections.

Your definitive scan processing resource, powered by AI.  Modify existing materials or make new ones from photographs and high-res scans. Alchemist is an ideal go-to for workflows that require real-world references, as well as creative explorations. Do it all with a speedy and easy-to-use UI.


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Create your own realistic 3D materials.

Craft customised materials with full authoring control. Start from scratch in a non-destructive, node-based environment and create tileable textures and patterns and edit complete texture sets. Substance Designer also features ever-expanding scripting capabilities. Design materials with precision and achieve your creative vision.

Your new favourite workflow.

Substance files play well with other Creative Cloud apps and 3rd party apps for modelling, rendering and game creation. Import, tweak and export Substance SBSAR files directly within Adobe Dimension, Cinema 4D, Epic Games' Unreal Engine, Unity, Autodesk’s Maya and 3ds Max and many more.

Contact Us

Contact us on 01483 410370 or email This email address is being protected from spambots. You need JavaScript enabled to view it.. 

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