
Frost
POA
Overview
FROST is a superfast particle mesher which can generate a single mesh from particles, vertex clouds, object positions and point data files using various iso-surface and geometry cloning techniques.
Frost takes full advantage of multi-core processors to produce polygon meshes from millions of points in a matter of seconds without excessive memory usage.
Plugin available for Autodesk 3ds Max Frost for Maya is currently in Beta.
Manufacturer: Thinkbox

What we think about Frost
Create complex looking geometry objects from a number of particle based emitters and sources. Viewport feedback in 3dsmax and plenty of control options
Richard Seanor, Technical Application Specialist
Richard Seanor, Technical Application Specialist