KRAKATOA™ MX is CPU-based, highly optimized for 64-bit computing, heavily multi-threaded, and can be used successfully on most hardware running Windows or Linux operating systems including laptops and render nodes without dedicated high-end graphics accelerators.
KRAKATOA was specifically designed to process and render millions and even billions of particles and adapts its memory footprint to the requested rendering features. It provides a pipeline for acquiring, caching, transforming, modifying, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects.
What we think about Krakatoa MX
Richard Seanor, Technical Application Specialist