
Stoke MX2
POA
Overview
An easy to use Particle Simulator for 3ds Max designed to simplify and accelerate the creation of high volume particle clouds driven by Velocity Fields (originally available as Stoke MX 1.0). Supported Velocity Field sources include FumeFX simulations and Stoke Velocity Fields, other particle animations fromParticle Flow, Thinking Particles or external particle file sequences in PRT or RealFlow BIN formats, 3ds Max Force SpaceWarps etc.
Manufacturer: Thinkbox

What we think about Stoke MX2
Introduces a new way to work with particles, velocities and field data. The current release significantly expands on these core tools and introduces much more control. Stoke’s reflow capability allows you to ramp up enormous amounts of particle while keeping simulation times to a minimum.
Richard Seanor, Technical Application Specialist
Richard Seanor, Technical Application Specialist