V-Ray for Unreal
Simplify your workflow! With V-Ray for Unreal, you can bring your V-Ray scenes from 3ds Max, Maya, Rhino and SketchUp directly into the Unreal Editor, and — for the first time — render ray-traced, photorealistic images directly in Unreal.
V-Ray for Unreal offers the fastest, simplest way to bring V-Ray scenes into real-time and render them. And it’s available now!
PHYSICAL MATERIALS & TRANSLATION
Automatically converts V-Ray materials to approximate Unreal materials. Original V-Ray materials are used when rendering.
V-RAY LIGHT BAKING
Bake your ray-traced lighting with V-Ray for the highest quality real-time illumination.
Supports static objects.
Render your Unreal scenes with physically accurate, ray-traced lighting from V-Ray.
Render realistic bounced light using V-Ray’s Brute force and proprietary Light cache global illumination.
Render on all your hardware — with support for CPUs, NVIDIA GPUs, or a combination of both.
Render sequences from the Unreal Sequence Editor to create V-Ray-quality, ray-traced animated cinematics.
To render deforming objects, use animated V-Ray Proxy objects.